| WEAPON TYPE |
BONUS |
|
|
|
|
|
TIME |
| AXES | |||||||
| Battle Axe | +3 | Large | 1 | Slash | 13 sp | 5-9 | 2 days |
| Double-Bladed Axe | +4 | Very Lg | 2 | Slash | 20 sp | 10 | 10 days |
| Hatchet | +1 | Small | 1 | Slash | 5 sp | 4-6 | 1 day |
| Hand Axe | +2 | Sm/Med | 1 | Slash | 1 cp | 2 | 1 day |
| Throwing Axe | +1 | Small | 1 | Slash | 4 sp | 1 | 1 day |
| Tomahawk | +2 | Small | 1 | Slash | 4 cp | 2-4 | 12 hours |
| BOWS | |||||||
| Composite Bow | +2 | Medium | 2 | Puncture | 17 sp | 2-3 | 14 days |
| Great Bow | +4 | Very Lg | 2 | Puncture | 30 sp | 5 | 10 days |
| Horse Bow | +1 | Medium | 2 | Puncture | 7 sp | 3 | 3 days |
| Long Bow | +3 | Large | 2 | Puncture | 10 sp | 2-3 | 9 days |
| Short Bow | +1 | Sm/Med | 2 | Puncture | 6 sp | 2-3 | 3 days |
| CLUBS | |||||||
| Club | +1 | Medium | 1 | Crush | 1 cp | 3-7 | 6 hours |
| Cudgel | +1 | Sm/Med | 1 | Crush | 5 cp | 2-4 | 12 hours |
| Great Club | +2 | Large | 1 | Crush | 25 bp | 7-10 | 12-20 hours |
| Spiked Club | +3 | Very Lg | 1/2 | Crush/Puncture | 10 sp | 15 | 1 day |
| CROSSBOWS | |||||||
| Hand Held Cross Bow | +1 | Small | 1 | Puncture | 100 sp | 1 | 30 days |
| Heavy Crossbow | +4 | Large | 2 | Puncture | 25 sp | 14 | 16 days |
| Light Crossbow | +3 | Medium | 2 | Puncture | 11 sp | 7 | 7 days |
| DAGGERS | |||||||
| Dagger or Dirk | +1 | Small | 1 | Slash/Puncture | 3 sp | 1-2 | 1 day |
| Knife | +1 | Small | 1 | Slash/Puncture | 1 cp | .5 | 12 hours |
| Main-Gauche | +1 | Small | 1 | Slash | 12 sp | 2 | 3 days |
| Stiletto | +1 | Small | 1 | Puncture | 13 sp | .5 | 1 day |
| Throwing Dagger | +1 | Small | 1 | Puncture | 4 bp | .5-1 | 1 day |
| FLAILS (Ignore Shield Bonus) | |||||||
| Ball & Chain | +1 | Medium | 1 | Crush | 20 sp | 8 | 2 days |
| Two Balls | +2 | Medium | 1 | Crush | 30 sp | 12 | 3 days |
| Three Balls | +3 | Large | 1 | Crush | 40 sp | 15 | 4 days |
| Flail | +1 | Medium | 1 | Crush | 19 sp | 4-8 | 5 days |
| Horseman’s Flail | +1 | Medium | 1 | Crush | 20 sp | 4-8 | 4 days |
| Star & Chain | +2 | Medium | 1 | Crush/Puncture | 25 sp | 9 | 3 days |
| Two Stars | +2 | Medium | 1 | Crush/Puncture | 35 sp | 12 | 4 days |
| Three Stars | +3 | Large | 1 | Crush/Puncture | 45 sp | 15 | 5 days |
| War Flail | +3 | Very Lg | 2 | Crush | 50 sp | 13 | 5 days |
| HAMMERS | |||||||
| Hammer | +1 | Small | 1 | Crush | 6 sp | 3-5 | 2 days |
| Horseman’s | +2 | Sm/Med | 1 | Crush | 18 sp | 3-5 | 2 days |
| Maul | +3 | Large | 2 | Crush | 10 sp | 15 | 1 day |
| War Hammer | +2 | Medium | 1 | Crush | 15 sp | 4-7 | 2 days |
| LANCES (Does double damage if used from the back of a charging mount) | |||||||
| Heavy Lance | +4 | Very Lg | 2 | Puncture | 10 sp | 18 | 1 day |
| Light Lance | +2 | Very Lg | 2 | Puncture | 8 bp | 10 | 1 day |
| Medium Lance | +3 | Very Lg | 2 | Puncture | 5 sp | 13 | 1 day |
| MACES | |||||||
| Great Mace | +3 | Very Lg | 2 | Crush | 20 sp | 10 | 3 days |
| Heavy Mace | +2 | Large | 1 | Crush | 12 sp | 8 | 2 days |
| Horseman’s Mace | +1 | Medium | 1 | Crush | 10 sp | 5 | 2 days |
| Light Mace | +1 | Medium | 1 | Crush | 6 sp | 3 | 2 days |
| Morningstar | +3 | Large | 1 | Crush/Puncture | 15 sp | 7-12 | 2 days |
| PICKS | |||||||
| Footman’s Pick | +3 | Medium | 2 | Puncture | 4 sp | 5-7 | 2 days |
| Horseman’s Pick | +2 | Medium | 1 | Puncture | 5 sp | 4-8 | 2 days |
| Military Pick | +3 | Medium | 1 | Puncture | 6 sp | 4-8 | 2 days |
| POLE ARMS (Can be used from one hex away) | |||||||
| Double Moon | +4 | Very Lg | 2 | Slash | 15 sp | 8-11 | 2 days |
| Gaff or Hook (on pole) | +3 | Very Lg | 2 | Puncture/Grab | 1 sp | 2-5 | 1day |
| Glaive | +4 | Very Lg | 2 | Slash/Puncture | 6 sp | 4-8 | 2 days |
| Halberd | +4 | Very Lg | 2 | Slash/Puncture | 14 sp | 6-9 | 2 days |
| Lucern Hammer | +3 | Very Lg | 2 | Puncture | 7 sp | 7-11 | 4 days |
| Military Fork | +3 | Very Lg | 2 | Puncture | 5 sp | 7-10 | 3 days |
| Pike | +3 | Very Lg | 2 | Puncture | 7 sp | 5-8 | 2 days |
| SHIELDS (Can be used to Knockdown “KD” a opponent) | |||||||
| Target Shield “Buckler” | +1 | Medium | 1 | Crush | 35 bp | 3-10 | 3 days |
| “Flat” Shield | +2 | Medium | 1 | KD/Crush | 55 bp | 10-20 | 5 days |
| Full Shield | +2 | Large | 1 | KD/Crush | 7 sp | 15-30 | 6 days |
| Spiked Buckler | +2 | Medium | 1 | KD/Puncture | 4 sp | 3-10 | 3 days |
| Wall Shield | +3 | Very Lg | 1 | KD | 9 sp | 30-50 | 7 days |
| SPEARS (When set & held with two hands; does double damage againsta charging foe) | |||||||
| Harpoon | +2 | Medium | 1/2 | Puncture | 25 bp | 4-8 | 1 day |
| Javelin | +2 | Medium | 1/2 | Puncture | 3 sp | 3-5 | 1 day |
| Spear | +3 | Med/Lg | 1/2 | Puncture | 23 bp | 3-7 | 1 day |
| Long Spear | +3 | Large | 1/2 | Puncture | 4 sp | 8-10 | 1 day |
| Trident | +4 | Large | 1/2 | Puncture | 15 sp | 4-6 | 2 days |
| STAVES | |||||||
| Battle Staff | +2 | Large | 2 | Crush | 10 cp | 6-8 | 12 hours |
| Iron Staff | +3 | Large | 2 | Crush | 20 cp | 7-10 | 1 day |
| Quarter Staff | +2 | Large | 2 | Crush | 5 cp | 3-5 | 1 day |
| Staff Sling | +1 | Large | 2 | Crush | 2 cp | 3 | 1.5 days |
| SWORDS | |||||||
| Bastard Swd./1 hand | +3 | Large | 1 | Slash | 20 sp | 4-6 | 5 days |
| Bastard Swd./2 hands | +4 | Large | 2 | Slash | Same | as | above |
| Broadsword | +3 | Med/Lg | 1 | Slash | 10 sp | 3-5 | 3 days |
| Claymore | +4 | Large | 2 | Slash | 20 sp | 5-10 | 3 days |
| Cutlass | +3 | Medium | 1 | Slash | 9 sp | 3-5 | 2 days |
| Long Sword | +3 | Medium | 1 | Slash/Puncture | 18 sp | 3.5-5 | 4 days |
| Rapier | +2 | Medium | 1 | Puncture | 22 sp | 1.5-3 | 5 days |
| Saber | +3 | Medium | 1 | Slash | 9 sp | 3-5 | 2 days |
| Scimitar | +3 | Medium | 1 | Slash | 10 sp | 3-5 | 3 days |
| Short Sword | +2 | Medium | 1 | Slash/Puncture | 7 sp | 2-4 | 2 days |
| Two-Handed Sword | +4 | Very Lg | 2 | Slash | 20 sp | 5-12 | 5 days |
| WHIPS | |||||||
| Scourge | +1 | Sm/Med | 1 | Slash/Entangle | 2 sp | 2-5 | 12 hours |
| Whip | +1 | Medium | 1 | Slash/Entangle | 5 sp | 2-5 | 1 day |
| ASSORTED OTHER MELEE WEAPONS | |||||||
| Caltrop | +1 | Tiny | 1 | Puncture | 8 bp | 2/10 | 1 day |
| Cestus | +1 | Small | 1 | Slash | 1 sp | 2 | 5 days |
| Chain | +1 | Medium | 1 | Crush | 6 bp | 3 | 1 day |
| Claws “Large” | +1 | Small | 1 | Slash | — | — | — |
| Claws “Small” | +0 | Small | 1 | Slash | — | — | — |
| Hands (Fists) | -1 | Small | 1/2 | Crush | — | — | — |
| Hands (Martial Arts) | +0 | Small | 1/2 | Crush | — | — | — |
| Lasso | +1 | Medium | 2 | Entangle | 4 tp | 3 | 6 hours |
| Sap | +0 | Small | 1 | Crush | 2 cp | .5 | 6 hours |
| Scythe | +4 | Very Lg | 2 | Slash | 8 sp | 5-9 | 1 day |
| Sickle | +2 | Medium | 1 | Slash | 6 cp | 3 | 1 day |
| Spiked Gloves | +0 | Small | 1 | Puncture | 5 sp | 2 | 4 days |
| ASSORTED OTHER MISSILE WEAPONS | |||||||
| Blowgun-Dart | +0 | Medium | 2 | Puncture | 12 sp | 2 | 1 day |
| Bola | +1 | Sm/Med | 1 | Crush/Entangle | 5 sp | 2 | 1 day |
| Boomerang | +1 | Sm/Med | 1 | Crush | 2 sp | .5 | 12 hours |
| Dart | +0 | Small | 1 | Puncture | 1 sp | .5 | 12 hours |
| FightingNet | +2 | Lg/Very Lg | 2 | Entangle | 7 sp | 2-4 | 7 days |
| FishingNet | +2 | Lg/Very Lg | 2 | Entangle | 1 sp | 3-5 | 1 day |
| Sling | +1 | Sm/Med | 1 | Crush | 9 bp | .5 | 12 hours |
| Throwing Ring | +0 | Small | 1 | Slash | 10 sp | 1 | 4 days |
| Throwing Star | +0 | Small | 1 | Puncture | 4 sp | .25 | 1 day |